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TODO for Future Versions
[ ] Change: Change name from "Lighstream GUI" to "Lightstream Administrator"
[ ] Change: Remove lighting...it should be in the texture manager
[ ] Change: Remove current system of placing objects. Items should be placed in the scene via transformations. (Note: This is huge)
[ ] Change: Rotation in transformations is confusing. Should make 3 different transformation options instead of 1.
[ ] Change: Move lighting away from per-object and put it into the per-texture
[ ] Change: This will no longer be necessary once objects are lighting the scene.
Changelog for Lightstream GUI 0.2
[X] New Feature: Add lighting properties to objects (IsLight, Intensity RGB)
[X] Bug: Changing from one object to the next repopulates the "Texture Name" combox box without emptying it.
[X] Change: X, Y, and Z Range need to be single value inputs instead of Min and Max.
[X] Change: Instead of typing in the server address all the time, put in a combo box and populate via the registry. If a new address is added, store it in the registry.
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